[Prelekcja odbędzie się w języku angielskim]
From running a Dungeons & Dragons game to analyzing business systems, the lessons overlap more than you’d expect. Game mastering teaches you to listen, adapt, and keep the story moving while balancing the needs of every player. This talk shows how those same skills apply to real projects: framing clear problem statements, turning vague ideas into testable acceptance criteria, and treating personas like unique characters with their own motivations. When “the party” changes direction, you guide — not force — the outcome.
For developers, product folks, and anyone who loves a good story!
About Julia:
A true geek at heart who swapped the pen for process maps, she pivoted from Technical Writing to Business System Analysis at Trinetix. She thrives on turning messy stakeholder needs into crisp, actionable tech specs. Fluent in SQL and data analysis, she bridges business goals with system design like it’s her second language: whether it’s building user stories or building worlds in her favourite RPGs.